04-09-2013, 08:28 AM
Thanks Guys for these improvement
Now , I built few models By Using Win API 32 By Using C++ Codes..
I learnt some points for OpenGL .. it is very easy ..
The Propblem Between OpenGL & Win API , when I try to build user interface to implement WIN API Icons and OpenGL it is little bit difficult..
OpenGL is very nice and very easy to build Graphic Applications..
Weak Point with OpenGL .. it is not supported By Microsoft..
So Now , Again I have to Learn DirectX ..
I have two issues I feel that I have to understand
-COM
-DLL
I try to understand COM , at least to know how can I build DirectX code..
Some Saying it is not required ..I think so.. But at least to have good understanding to use directX.. you need to know how COM is working ..and you need to know some thing about DLL (Dynamic Link Library files)
What I understood during this period is ..
- you have mathimatical operations to do by proccessor .. this is normal codes
- you have Screen Device to show your outputs on screen..
to control every Pixel on Screen you have to use DirectX or OpenGL
Win API can control Screen (Sure) .. But it is very Slow for graphic Programming
The Latest news that I heared that
Windows 8 is not supporting OpenGL , is true or not I do not know..
But in this case some softwares will not work nicely with Win 8 ( Archicad as example)
My Best Regards for all who contribute this discusion...
Now , I built few models By Using Win API 32 By Using C++ Codes..
I learnt some points for OpenGL .. it is very easy ..
The Propblem Between OpenGL & Win API , when I try to build user interface to implement WIN API Icons and OpenGL it is little bit difficult..
OpenGL is very nice and very easy to build Graphic Applications..
Weak Point with OpenGL .. it is not supported By Microsoft..
So Now , Again I have to Learn DirectX ..
I have two issues I feel that I have to understand
-COM
-DLL
I try to understand COM , at least to know how can I build DirectX code..
Some Saying it is not required ..I think so.. But at least to have good understanding to use directX.. you need to know how COM is working ..and you need to know some thing about DLL (Dynamic Link Library files)
What I understood during this period is ..
- you have mathimatical operations to do by proccessor .. this is normal codes
- you have Screen Device to show your outputs on screen..
to control every Pixel on Screen you have to use DirectX or OpenGL
Win API can control Screen (Sure) .. But it is very Slow for graphic Programming
The Latest news that I heared that
Windows 8 is not supporting OpenGL , is true or not I do not know..
But in this case some softwares will not work nicely with Win 8 ( Archicad as example)
My Best Regards for all who contribute this discusion...